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Post by Friendly Person :) on Jun 12, 2016 23:17:02 GMT -5
Persona 4: Golden has taken a game that already ebbed on "too easy" and completely demolished anything that could even be conceived as a challenge. Much as I love a lot of the new additions, the dungeon diving is boring as sin. If anybody is thinking of playing Golden, DO NOT play on the normal difficulty.
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Derman
Oracle Knight
I still don't have a knife tag on my golden birth knife
Posts: 194
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Post by Derman on Jun 14, 2016 3:21:27 GMT -5
Persona 4: Golden has taken a game that already ebbed on "too easy" and completely demolished anything that could even be conceived as a challenge. Much as I love a lot of the new additions, the dungeon diving is boring as sin. If anybody is thinking of playing Golden, DO NOT play on the normal difficulty. How is it any different from the original. I don't remember P4 being easy at any point, although with proper grinding you can make any JRPG too easy. I remember being stuck on a couple of bosses because I was too lazy to grind and sometimes I had problems even getting to the boss in the first place.
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Post by Friendly Person :) on Jun 14, 2016 5:51:20 GMT -5
For starters, I'm pretty sure that the numbers has just been flat reduced on all enemies, but to list things (I should note that I just finished Naoto's dungeon the second time):
1) The after-battle card game now regularly includes permanent stat-boosting cards. My Black-Frost has gone from 25 in each stat w/ 35 magic to 60-65 in each stat with 76 magic. My party member's stats don't even come close, and there's very little motivation to ever change my Persona for the rest of the game.
2) Post-battle cards now drop instant Persona level ups pretty frequently
3) The number of the rare golden-hand enemies has been increased to the point where I get annoyed fighting them. I go through dungeons once for the boss, once again for the bonus boss, and then only if I missed a specific quest item. My party is level 71 without grinding.
4) The cost of the fox has been reduced
5) Your allies now gain abilities for each social link advancement (yay!) - which can lead to them getting some really powerful stuff really early on (bleh).
6) You can now grow veggies, which requires very little time. One such veggie restores 20 SP, requires no time to grow, and you gain 3-5 each time. This further negates SP as a resource that needs to be managed.
7) New to Golden: Skill cards! Skill cards let you teach any skill to any persona, and the best part is: get it once, give it to Marie, and you can buy AS MANY AS YOU WANT!! (I don't even use these myself, but my friend claims to have made a character immune to all magics and physical attacks with this system)
8) And all this stuff about post-battle card silliness is made all the easier since you now literally just pick your chosen card from a line-up - regularly with the ability to pick multiple cards in one go!
ALSO, LET'S TALK ABOUT RISE, WHO CAN NOW (Gained by progressing her social link): Buff all out attacks (I'm okay with this) Restore a considerable amount of health at the end of each battle Announce an enemy's weakness at the start of battle Announce an enemy's immunities at the start of battle Buff your party at least once with attack/defense/hit/evade Restore afflicted status ailments Revive a fallen party member Take a blow that would have killed a party member
On top of her ability (which was in the original) to restore SP at the end of battles after level 60-something, essentially ensuring that you can reach the end of dungeons with top HP/SP.
The end result is that I completed Kanji's (and every dungeon after) in a single day. There's no resource management, time management, or threat to combat. I've played through SMT3 and Persona 3, which is why I view vanilla P4 as easy. Granted, Nocturne was an exercise in frustration, but Golden swings way too hard the opposite way. The really sad thing is that I can argue most of these things on an individual level, but all together any sense of challenge is flat destroyed.
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Derman
Oracle Knight
I still don't have a knife tag on my golden birth knife
Posts: 194
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Post by Derman on Jun 15, 2016 8:24:33 GMT -5
Ok that sounds like they really made it easier for the new audience. On the other hand I woudldn't mind if I had to grind less but if it means that you'll be way overpowered for bosses if you did all the side stuff then it definitely needs some balancing.
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Post by Friendly Person :) on Jun 16, 2016 23:05:48 GMT -5
Yeah, here's hoping P5 is more along the lines of P3 (though I definitely wouldn't mind a return of the homunculus). Golden isn't bad by any stretch - the harder difficulties probably balance things out somewhat, and really the difficulty is my only complaint with it. Marie sucks, but pretending to care about people you dislike is a solid survival mechanism anyway.
Oh, and the concert... the concert..... ...................................
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Post by nervriko on May 7, 2020 11:02:28 GMT -5
I started playing Neopets. Where can I find neocash cards.
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Post by neermool on May 7, 2020 11:14:25 GMT -5
I play Neopets since childhood. In this game you can choose from over 54 different types of Neopets with hundreds of items to mix and match. You can also play hundreds of games, including puzzles, strategies, action and adventure games, earning NeoPoints. If you're new, you can join an active community of other players and express yourself through your own custom page and pet pages. I constantly buy neocash cards and get exclusive bonuses every time I use a neocash card.
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